Microservices & Models

AI Primitives for gaming

Get a flexible suite of AI components that can be orchestrated together to solve game development or gameplay challenges. Assemble a modular stack of models and microservices to serve your specific use case.

AI Primitive Components

Case Studies

Powered by AI Primitives

Perception & Cognition

Input Models

Analyze player behavior and game states continuously with data streams that enable AI to create more interactive, responsive, and personalized AI gaming experiences.

Input Primitives

Listen

Process verbal inputs with speech-to-text and automatic speech recognition.

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Vision

Analyze images and videos for data extraction.

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State Ingestion

Transform dynamic game states into structured data.

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Recognition

Recognize and detect intents, entities, emotions, and relationships.

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Generative Tools

Output Models

Streamline game development and unlock productivity with AI-generated outputs and assets for text, voice, shapes, and more.

Output Primitives

Voice

Add dynamic vocal performances and voice cloning that enhance immersion.

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Text

Get text generation for dialogue, narratives, summaries and more.

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Multilingual Support

Instead of relying solely on translation and dubbing to localize games, Multilingual Support also shifts cultural references to be more familiar to the target market. Our conversational pipelines are engineered to ensure dialogue is natural, safe, and culturally relevant.

Currently available for Mandarin (simplified Chinese), Japanese, and Korean.

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Animate

Generate realistic facial expressions and body movements based on in-game states.

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Shapes

Convert text prompts to 2D or 3D shapes for objects, environments, and more.

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Logic Engines & Processing

AI Systems

Deliver new gameplay mechanics with AI logic engines and processing pipelines to achieve complex goals and provide enhanced functionality.

Systems Primitives

Director: Multi-Agent

Enable multiple AI characters and players to interact simultaneously without losing coherence.

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Director: Narrative

Increase immersion with contextually relevant feedback through real-time commentary or narration on player actions.

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Planner: Goals & Actions

Trigger character reactions to player behavior – and drive interactions in gameplay.

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Planner: Reasoning

AI reasoning enables agents to exhibit dynamic and context-aware behaviors, enriching gameplay with more realistic and engaging interactions.

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Planner: AI State Trees

Enables game creators to dynamically trigger agent personalities and behavior changes at runtime.

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Sentinel

Get AI guardrails to ensure the integrity of your intellectual property, brand reputation, and player safety. Configurable safety allows flexibility around topics like profanity, violence, adult topics, alcohol, substance use, politics and religion. 

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Memory

Store and manage knowledge and memories for NPCs and the game world, providing context and continuity for interactions and decision-making. This enables characters to remember past interactions, adapt to the player's actions, and create a more immersive experience.

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Knowledge

Input "Personal Knowledge" to control the information their characters should or shouldn't know. Use "Common Knowledge" to define knowledge that multiple characters have, like shared lore, world contexts, and backgrounds.

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