Purpose-built AI components for games
Get flexible suite of AI components that can be orchestrated together to build custom applications for gaming and media. With our AI Components, you can assemble models and systems for a stack that's perfect for your specific use case.
Input Models
Analyze player behavior and game states continuously with data streams that enable AI to create more interactive, responsive, and personalized AI gaming experiences.
Process verbal inputs with speech-to-text and automatic speech recognition.
Analyze images and videos for data extraction.
Transform dynamic game states into structured data.
Recognize and detect intents, entities, emotions, and relationships.
Systems
Get Planners, Directors, and Controls that orchestrate models to create intelligent and coordinated game behaviors.
Enable multiple AI characters and players to interact simultaneously without losing coherence.
Add real-time commentary and narration based on context and player actions.
Trigger character reactions to player behavior – and drive interactions in gameplay.
Enable dynamic and context-aware behaviors.
Generate state trees based on inputs from the developer and that adjust at run-time by dynamically mapping player inputs to the state machine.
Get AI guardrails to ensure the integrity of your intellectual property, brand reputation, and player safety.
Store and manage knowledge and memories for NPCs and the game world, providing context and continuity for interactions and decision-making.
Input "Knowledge" to control the information characters should or shouldn't know.
Output Models
Streamline game development and unlock enhanced productivity with AI-generated outputs and assets for text, voice, shapes, and more.
Add dynamic vocal performance that enhance immersion. Choose from gaming-optimized voices -- or clone your own.
Access our LLM service for dialogue, narratives, summaries and more.
Add dynamic vocal performances and voice cloning that enhance immersion.
Generate realistic facial expressions and body movements based on in-game states.
Convert text prompts to 2D or 3D shapes for objects, environments, and more.
Powered by Inworld
Inworld AI Components
Get state-of-the-art AI components and orchestration systems to power gameplay and behavior.
- Listen
- Vision
- State Ingestion
- Recognition
- Multi-Agent Director
- Narrative Director
- Goals & Actions Planner
- AI State Tree
- Sentinel
- Knowledge & Memory
- Voice
- Text
- Multilingual Support
- Animate
- Shapes