Inworld's AI voices are now availablessssssssssssssssssssssssssssss in a standalone text-to-speech API

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mini title

TextAndCode title

Tenetur velit maiores tempore debitis voluptatibus quisquam eaque. Ullam voluptate nisi fugit consequuntur quibusdam. Cum nemo dolore distinctio repudiandae. Sit adipisci reprehenderit aspernatur provident asperiores ullam. Libero ab reiciendis beatae molestiae unde.

35goals:
36# Sequence for Player asking for guest information
37 - name: "hotel_room_one"
38   repeatable: false
39   enabled_by_default: false
40   activation:
41     intent: asks_personal_information
42   actions:
43     - instruction: "apologetically tell {player} that she cannot share guests personal information"
44       character_changes:
45         enable_goals:
46           - "hotel_room_two"
47emotion_change: TENSION

This header

Tenetur velit maiores tempore debitis voluptatibus quisquam eaque. Ullam voluptate nisi fugit consequuntur quibusdam. Cum nemo dolore distinctio repudiandae. Sit adipisci reprehenderit aspernatur provident asperiores ullam. Libero ab reiciendis beatae molestiae unde.

goals:
1
2# Sequence for Player asking for guest information
3
4 - name: "hotel_room_one"
5
6   repeatable: false
7
8   enabled_by_default: false
9
10   activation:
11
12     intent: asks_personal_information
13
14   actions:
15
16     - instruction: "apologetically tell {player} that she cannot share guests personal information"
17
18       character_changes:
19
20         enable_goals:
21
22           - "hotel_room_two"
23
24emotion_change: TENSION

mini title

This is title

Tenetur velit maiores tempore debitis voluptatibus quisquam eaque. Ullam voluptate nisi fugit consequuntur quibusdam. Cum nemo dolore distinctio repudiandae. Sit adipisci reprehenderit aspernatur provident asperiores ullam. Libero ab reiciendis beatae molestiae unde.

goals:
1
2# Sequence for Player asking for guest information
3
4 - name: "hotel_room_one"
5
6   repeatable: false
7
8   enabled_by_default: false
9
10   activation:
11
12     intent: asks_personal_information
13
14   actions:
15
16     - instruction: "apologetically tell {player} that she cannot share guests personal information"
17
18       character_changes:
19
20         enable_goals:
21
22           - "hotel_room_two"
23
24emotion_change: TENSION

Title Heading

Tenetur velit maiores tempore debitis voluptatibus quisquam eaque. Ullam voluptate nisi fugit consequuntur quibusdam. Cum nemo dolore distinctio repudiandae. Sit adipisci reprehenderit aspernatur provident asperiores ullam. Libero ab reiciendis beatae molestiae unde.

goals:
1# Sequence for Player asking for guest information
2
3 - name: "hotel_room_one"
4
5   repeatable: false
6
7   enabled_by_default: false
8
9   activation:
10
11     intent: asks_personal_information
12
13   actions:
14
15     - instruction: "apologetically tell {player} that she cannot share guests personal information"
16
17       character_changes:
18
19         enable_goals:
20
21           - "hotel_room_two"
22
23emotion_change: TENSION

This is where it began

Nice feature